James Paul Gee
James Paul Gee
Bookitis has not yet captured a biography for this author, but the catalog links below show the books currently associated with this profile.
Overview
Catalog identity and bibliographic footprint for this author.
Catalog identity
How this author appears inside the active Bookitis catalog.
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Source identifier
Featured books
Representative editions for works actually authored by this person.
- Image source: Open LibraryWI
What Is a Human?
cover - Image source: Open LibraryID
Introducing Discourse Analysis
cover - Image source: Open LibraryAI
An introduction to discourse analysis
cover - Image source: Open LibrarySL
Social Linguistics and Literacies
cover - Image source: Open LibraryHT
How to do Discourse Analysis
cover - Image source: Open LibraryLA
Literacy and Education
cover - Image source: Open LibraryUD
Unified Discourse Analysis
cover - Image source: Open LibraryGT
Gaming the System
cover - Image source: Open LibraryTA
The Antieducation Era Creating Smarter Students Through Digital Learning
cover - Image source: Open LibraryGV
Good Video Games and Good Learning
cover - Image source: Open LibraryLA
Language and learning in the digital age
cover - Image source: Open LibraryAI
An introduction to discourse analysis: theory and method
cover - Image source: Open LibraryHT
How to do discourse analysis
cover - Image source: Open LibraryWA
Women and gaming
cover - Image source: Open LibraryND
New digital media and learning as an emerging area and "worked examples" as one way forward
cover - Image source: Open LibraryWA
Women and Gaming
cover - Image source: Open LibraryRE
Rethinking Education in the Age of Technology
cover - Image source: Open LibraryAE
Assessment, equity, and opportunity to learn
cover - Image source: Open LibraryGV
Good Video Games and Good Learning
cover - Image source: Open LibraryWV
What Video Games Have to Teach Us About Learning and Literacy
cover - Image source: Open LibrarySL
Social Linguistics and Literacies
cover - Image source: Open LibraryWV
Why Video Games are Good for Your Soul
cover - Image source: Open LibraryLL
Language, literacy, and power in schooling
cover - Image source: Open LibraryLQ
Lo que nos enseñan los videojuegos sobre el aprendizaje y el alfabetismo
cover
Works in catalog
Quick navigation into the work-level grouping pages behind the featured books.
- Open Work
What Is a Human?
- Open Work
Introducing Discourse Analysis
- Open Work
An introduction to discourse analysis
- Open Work
Social Linguistics and Literacies
- Open Work
How to do Discourse Analysis
- Open Work
Literacy and Education
- Open Work
Unified Discourse Analysis
- Open Work
Gaming the System
- Open Work
The Antieducation Era Creating Smarter Students Through Digital Learning
- Open Work
Good Video Games and Good Learning
- Open Work
Language and learning in the digital age
- Open Work
An introduction to discourse analysis: theory and method
- Open Work
How to do discourse analysis
- Open Work
Women and gaming
- Open Work
New digital media and learning as an emerging area and "worked examples" as one way forward
- Open Work
Women and Gaming
- Open Work
Rethinking Education in the Age of Technology
- Open Work
Assessment, equity, and opportunity to learn
- Open Work
Good Video Games and Good Learning
- Open Work
What Video Games Have to Teach Us About Learning and Literacy
- Open Work
Social Linguistics and Literacies
- Open Work
Why Video Games are Good for Your Soul
- Open Work
Language, literacy, and power in schooling
- Open Work
Lo que nos enseñan los videojuegos sobre el aprendizaje y el alfabetismo