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Richard W. Santana, Gregory Erickson
"This work considers ways in which American cultural products such as TV, advertising, music, and video games have played a significant role in creating, representing, and influencing contradictory religious identities"--Provided by publisher.
| Publisher | McFarland & Company, Incorporated Publishers |
|---|---|
| Pages | 260 |
| Search language | english |
| ISBN_13 | 978-1-476-62708-3 primary |
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