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Michael Dawson
Describes the basics of computer game programming with C++, covering such topics as variables, loops, arrays, references, pointers, and polymorphism.
| Edition | 3rd ed. |
|---|---|
| Publisher | Course Technology |
| Pages | 432 |
| Format | [electronic resource] / |
| Search language | english |
| ISBN_10 | 1-435-45742-0 primary |
| ISBN_13 | 978-1-435-45742-3 primary |
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