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Clark Aldrich
"This practical book offers designers a new way to see the world, model it, and present it through simulations. A groundbreaking resource, it includes a wealth of new tools and terms and a corresponding style guide to help understand them. The author -- a globally recognized industry guru -- covers topics such as virtual experiences, games, simulations, educational simulations, social impact games, practiceware, game-based learning/digital game based learning, immersive learning, and serious games"--Provided by publisher.
| Edition | 1st ed. |
|---|---|
| Publisher | Pfeiffer |
| Pages | 533 |
| Search language | english |
| ISBN_10 | 0-470-46273-6 primary |
| ISBN_13 | 978-0-470-46273-7 primary |
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