Historia Ludens
Work detail
"This book aims to further a debate about aspects of 'playing' and 'gaming' in connection with history. Reaching out to academics, professionals and students alike, it pursues a dedicated interdisciplinary approach. Rather than only focusing on how professionals could learn from academics in history, the book also ponders the question of what academics can learn from gaming and playing for their own practice, such as gamification for teaching, or using 'play' as a paradigm for novel approaches into historical scholarship. 'Playing' and 'gaming' are thus understood as a broad cultural phenomenon that cross-pollinates the theory and practice of history and gaming alike"--
Overview
Shared work-level identity and catalog context.
Contributors
People credited with this work in the active catalog.
- Open Author
Katherine J. Lewis
- Open Author
P. H. Cullum
- Open Author
Benjamin Litherland
- Open Author
Alexander von Lünen
- Open Author
Pat Cullum
Editions
Publication-specific versions linked to this work only.
- HLHistoria LudensAlexander von Lünen, Katherine J. Lewis, Benjamin Litherland, P. H. Cullum
Historia Ludens
- HLHistoria LudensAlexander von Lünen, Katherine J. Lewis, Benjamin Litherland, Pat Cullum
Historia Ludens
- HLHistoria LudensAlexander von Lünen, Katherine J. Lewis, Benjamin Litherland, Pat Cullum
Historia Ludens
- HLHistoria LudensAlexander von Lünen, Katherine J. Lewis, Benjamin Litherland, Pat Cullum
Historia Ludens
- HLHistoria LudensAlexander von Lünen, Katherine J. Lewis, Benjamin Litherland, Pat Cullum
Historia Ludens
- HLHistoria LudensAlexander von Lünen, Katherine J. Lewis, Benjamin Litherland, Pat Cullum
Historia Ludens