Everything all at once
Work detail
An exploration into media and architecture, Everything All at Once features the experimental work of the New York City-based studio MOS. By exchanging plans and sections for software and film, the firm moves beyond the static forms of traditional architectural discourse and exposes a working technique that is inventive, playful and primitive. In this vibrant publication, partners Michael Meredith and Hilary Sample weave together a visual narrative of computation, representation and design. Showcasing over twenty five projects on screen and in built form, including the acclaimed thatch covered structures from the 2009 PS1 After Party and the mylar weather balloon installation at the 2010 Venice Biennale, the book provides a unique look at the process of one of the most innovative firms at work today.
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Contributors
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- Open Author
Michael Meredith
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