Join BookitisSave favorites, build lists, and follow creators.

The Getting Game

Work detail

Bookitis Pick
Cover for The Getting Game
TG
Image source: Open Library
George Emery Daniels1 editions

This is an offbeat, mad, and very funny book about how to get things for almost nothing. You just have to be at the right place at the right time. Wreckers, developments where houses are about to be bulldozed, hock shops - all are rich sources. George Daniels is the author of many practical and useful books on things around the house. He is also a very funny man. Says he: "Actually this is an account of some of our more amusing experiences in the course of a quarter of a century of 'how-to' writing and editing..." There are chapters on Rolls-Royce (that's the right plural); a pipe organ; renting fabulous houses for practically nothing; acquiring a Steinway; building a luxury car (with bar - what if it does ice up on August days?); making your own boat (or being given one); transferring free or almost free houses down the road a piece; building a house if you can't do any better; the versatile pawn shop; and building up believable pedigrees for your finds. ("A real Schuetz-Maybach - the elder Schuetz, from Friedrichshafen. His son became burgomeister of Iltz.")

Overview

Shared work-level identity and catalog context.

1 credited authorSearch language english

Bookitis keeps work pages focused on the shared book identity and the editions that actually belong to it. Unrelated books should not appear here as primary content.

Contributors

People credited with this work in the active catalog.

  • George Emery Daniels

    Author profile in the active Bookitis catalog

    Open Author

Editions

Publication-specific versions linked to this work only.