Rigging for games
Work detail
Bookitis PickRF
Rigging for games
Eyal Assaf5 editions
"Not just another step-by-step manual of loosely related tutorials. Using characters from the video game Tin, it takes you through the real-world creative and technical process of rigging characters for video games and cinematics, allowing readers a complete inside look at a single project."
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1 credited authorSearch language english
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- Open Author
Eyal Assaf
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