Join BookitisSave favorites, build lists, and follow creators.

Virtual Worlds as Philosophical Tools

Work detail

Bookitis Pick
Cover for Virtual Worlds as Philosophical Tools
VW
Image source: Open Library
Stefano Gualeni2 editions

"Inspired by Martin Heidegger's work, Virtual Worlds as Philosophical Tools seeks to answer these questions from a perspective that combines insights from the field of philosophy of technology with videogame design. What does it mean for human beings to 'be' in simulated worlds? Will experiencing worlds that are not 'actual' change our ways of structuring thought? Can virtual worlds open up new possibilities to philosophize"

Overview

Shared work-level identity and catalog context.

1 credited authorSearch language english

Bookitis keeps work pages focused on the shared book identity and the editions that actually belong to it. Unrelated books should not appear here as primary content.

Contributors

People credited with this work in the active catalog.

  • Stefano Gualeni

    Author profile in the active Bookitis catalog

    Open Author

Editions

Publication-specific versions linked to this work only.