Metaprogramming GPUs with Sh
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Bookitis Pick
MG
Image source: Open LibraryStefanus Du ToitMichael McCoolStefanus DuToitStefanus Du Toit6 editions
"This book presents Sh and demonstrates the application of the data abstraction and modularity features of C++ to the organization of shaders and stream kernels. Readers should be able to start writing advanced, modular shaders and stream functions using Sh within a day."--Jacket.
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4 credited authorsSearch language english
Contributors
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- Open Author
Stefanus Du Toit
- Open Author
Michael McCool
- Open Author
Stefanus DuToit
- Open Author
Stefanus Du Toit
Editions
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- Image source: Open LibraryMG
Metaprogramming GPUs with Sh
- MGMetaprogramming Gpus with ShMichael McCool
Metaprogramming Gpus with Sh
- MGMetaprogramming GPUs with ShMichael McCool, Stefanus Du Toit
Metaprogramming GPUs with Sh
- MGMetaprogramming GPUs with ShMichael McCool, Stefanus Du Toit
Metaprogramming GPUs with Sh
- MGMetaprogramming GPUs with ShMichael McCool, Stefanus Du Toit
Metaprogramming GPUs with Sh
- MGMetaprogramming GPUs with ShMichael McCool, Stefanus Du Toit
Metaprogramming GPUs with Sh