Join BookitisSave favorites, build lists, and follow creators.

A-Z of The Designers Republic™

Work detail

Bookitis Pick
Cover for A-Z of The Designers Republic™
AO
Image source: Open Library
Ian Anderson1 editions

Led by founder and born rebel, Ian Anderson, The Designers Republic™ has shaped graphic communication over the past 30 years through rule-defying music work, provocative self-initiated projects and a fierce commitment to conceptual thinking over style. Now, for the first time in book form, Anderson explores the studio’s output, and its influence on a generation of graphic designers. AZTDR™ spans over three decades of work – from the studio’s earliest designs for the FON label in the mid-1980s and sleeves for Age of Chance, Chakk and Cabaret Voltaire, right up to its recent projects for The Cinematic Orchestra, Led Bib and the Gulbenkian Foundation. Alongside classic self-initiated TDR™ projects, the 512-page book features an A to Z of everything from campaigns for Evolution Print, Coca-Cola and Nike, through to the studio’s celebrated designs for video games such as Wipeout and Formula Fusion. TDR™’s special relationship with print is explored through its celebrated contributions to IDEA and Emigre magazines and its 3D>2D book, alongside its work for Manchester School of Art, Gatecrasher, NY Sushi and the studio’s array of music clients. Here, TDR™’s work with Autechre is examined via ten key releases – covering some 34 pages – while the studio’s involvement with Pop Will Eat Itself focuses on some 28 different singles and albums. There are also expansive sections devoted to TDR™’s designs for Aphex Twin, Moloko, Sun Electric and The Orb, alongside sleeve designs for R&S Records, New Atlantis, a range of Berlin-based labels and, of course, Warp Records. AZTDR™ includes 250 different album and single covers; 140 prints, posters and flyers; over 130 images of TDR™ print-based and editorial projects; 23 DR Angryman variants; five Coke bottles; four badges; one Swatch watch; a T-shirt, a mug and much, much more. In Anderson’s words: “September 2019 — 33.3 years after The Designers Republic was declared in SoYo (North of Nowhere), 25 years after a TDR™ book was first discussed and ten years after the fall and rise of The Designers Republic Phase One. As good a time as any for Unit Editions’ AZTDR™. It’s not everything but it’s everything you need to know (for now). You could call it Volume One if it helps. It’s not a monograph, it’s our idea of what ideas look like — a mix(ed) up of what you want to see, and what we want you to see, refereed by Tony, Adrian and Mark at Unit. Hopefully it’s a book about why we do what we do featuring the usual suspects and a few suspect devices. Critics might call it an overview — we call it a mission statement.” The book also features an extensive and candid in-conversation between Anderson and Unit Editions’ Mark Sinclair. Here, TDR’s founder discusses his pre-design background in the music industry, the genesis of the TDR™ studio and its meteoric rise – encompassing its approach, provocations and relationships with clients – through to its collapse in 2009 and subsequent rebirth. AZTDR™ is the book they said would never happen. But thanks to 1324 Kickstarter backers, it’s here at last.

Overview

Shared work-level identity and catalog context.

1 credited authorSearch language english

Bookitis keeps work pages focused on the shared book identity and the editions that actually belong to it. Unrelated books should not appear here as primary content.

Contributors

People credited with this work in the active catalog.

  • Ian Anderson

    Author profile in the active Bookitis catalog

    Open Author

Editions

Publication-specific versions linked to this work only.