The video game
Work detail
Bookitis PickTV
The video game
Thomas CazalsFrancois GarconThomas Schmitt1 editions
Traces the history of video games by studying the companies, technologies, and economics that are fueling the industry in Japan, the U.S., and France. It also seeks to understand the driving force behind the video game's phenomenal cultural penetration while offering insights into the rigorous development and aggressive multichannel marketing of games and game consoles. The inevitable convergence of the video game and film industries and the impact of the Internet as a global gaming environment are also considered.
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3 credited authorsSearch language english
Contributors
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- Open Author
Thomas Cazals
- Open Author
Francois Garcon
- Open Author
Thomas Schmitt
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