Building Blocks of Tabletop Game Design
Work detail
This book compiles hundreds of tabletop gaming mechanisms, organized by category. Each mechanism includes a description of how it works, a discussion of its pros and cons, a discussion of how it can be implemented, and examples of specific games that use it. This book aims to be used as a starting point for beginning game designers, as well as a guidebook for more experienced gamers.--adapted from publisher's description.
Overview
Shared work-level identity and catalog context.
Contributors
People credited with this work in the active catalog.
- Open Author
Isaac Shalev
- Open Author
Geoffrey Engelstein
Editions
Publication-specific versions linked to this work only.
- Image source: Open LibraryBB
Building Blocks of Tabletop Game Design
- Image source: Open LibraryBB
Building Blocks of Tabletop Game Design
- Image source: Open LibraryBB
Building Blocks of Tabletop Game Design
- Image source: Open LibraryBB
Building Blocks of Tabletop Game Design
- BBBuilding Blocks of Tabletop Gam...Geoffrey Engelstein, Isaac Shalev
Building Blocks of Tabletop Game Design
- BBBuilding Blocks of Tabletop Gam...Geoffrey Engelstein, Isaac Shalev
Building Blocks of Tabletop Game Design
- BBBuilding Blocks of Tabletop Gam...Geoffrey Engelstein, Isaac Shalev
Building Blocks of Tabletop Game Design
- BBBuilding Blocks of Tabletop Gam...Geoffrey Engelstein, Isaac Shalev
Building Blocks of Tabletop Game Design
- BBBuilding Blocks of Tabletop Gam...Geoffrey Engelstein, Isaac Shalev
Building Blocks of Tabletop Game Design
