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Building Blocks of Tabletop Game Design

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Isaac ShalevGeoffrey Engelstein9 editions

This book compiles hundreds of tabletop gaming mechanisms, organized by category. Each mechanism includes a description of how it works, a discussion of its pros and cons, a discussion of how it can be implemented, and examples of specific games that use it. This book aims to be used as a starting point for beginning game designers, as well as a guidebook for more experienced gamers.--adapted from publisher's description.

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2 credited authorsSearch language english

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  • Isaac Shalev

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  • Geoffrey Engelstein

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